Operate Augmented Reality (AR) Application Software

Synopsis:

This module is designed to provide participants with the necessary knowledge and skills to effectively operate Augmented Reality (AR) application software. Augmented Reality is an emerging technology that combines virtual elements with the real world, enhancing user experiences in various fields such as gaming, education, marketing, and industrial applications.

In this module, participants will learn how to navigate and utilize AR application software effectively, enabling them to create, manipulate, and interact with virtual objects in real-world environments.

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    Objective:

    Upon completion of this module, participants will acquire the skills and knowledge necessary to effectively operate and perform tasks within an Augmented Reality (AR) application.

    Outline:

    The knowledge and skills covered in this module include:
    • Defining Immersive Technology and understanding its significance.
    • Comparing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) to grasp their unique characteristics.
    • Describing the evolution of Immersive Technology and its impact on various industries.
    • Explaining the concept and working principles of AR technology, including its underlying technologies and frameworks.
    • Identifying different AR technologies and tools, and comprehending their specific capabilities, benefits, and limitations.
    • Recognizing and utilizing AR applications within diverse work processes and procedures, considering their potential uses and benefits.
    • Employing AR applications for data visualization to facilitate informed decision-making.
    • Developing troubleshooting skills to address AR equipment failures and resolve technical issues effectively.

    For Whom:

    Suitable for professionals from various industries who are interested in exploring and utilizing XR technology to enhance work processes and increase efficiency. Also suitable for individuals at the beginner level who have little to no prior experience with XR technology.

    Entry Requirements:

    Participants are assumed to:
    • Have intermediate computer and digital literacy;
    • Familiarity with mobile devices and applications;
    • Have a basic knowledge of the Workplace Safety;
    • Be able to listen, read, speak and write English at a proficiency level equivalent to the Workplace Literacy and Numeracy (WPLN) level 4 Low Intermediate (Lower Secondary) and above; and
    • Be able to manipulate numbers at a proficiency level equivalent to the Workplace Literacy and Numeracy (WPLN) level 4 Low Intermediate (Lower Secondary) and above.

    Essential Requirement:

    Participants are required to bring their personal laptop for the practical/hands-on practice.

    Training Medium:

    This module can be conducted in English.

    Training Methodology:

    This module is delivered through e-learning activities, lectures, demonstration, self-reflection, group activities and peer practices.

    Assessment Methodology:

    • Written assessment is conducted at the end of the training module.
    • Practical assessment is scheduled to conduct online one week upon the completion of the course.

    Certification:

    An individual who completes the module, includes the elearning module, will be awarded a Statement of Attainment (SOA).
    CategoriesType of FundingAmountNett Course Fee Payable
    SCs and PRsSkillsFuture Funding (Baseline)S$400.00
    S$472.00
    Employer-sponsored / Self-sponsored SCs aged 40 and aboveSkillsFuture Mid-career Enhanced SubsidyS$560.00S$312.00
    SME-sponsored local
    employees (SCs and PRs)
    Enhanced Training Support for SMEsS$560.00
    S$312.00
    • Fees stated are for a class size of 10 pax and above. For class size of less than 10 pax, kindly call Electronics Industries Training Centre (ELITC) to enquire.
    • Fees stated are non-member rate. For member rate, kindly call Electronics Industries Training Centre (ELITC) to enquire.
    • All courses listed, except for the following, are eligible for Union Training Assistance Programme (UTAP). NTUC members can enjoy up to 50% funding (capped at $250 per year) under UTAP.
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      5. Essential Skills for Engineers: Quality Systems, Data & Project Management
    • A non-refundable registration fee of $20.00 is payable upon registration.
    • ELITC reserves the right to cancel any classes due to unforeseen circumstances. In such cases, a full refund of fees will be made.
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